This course has been designed to help you become more confident to use the Flash authoring tool.
Please note this course is still being constructed - some resources still need to be created.
It contains animated guides and tutorials showing you how to use the basic Flash interface, then teach yourself tweening, then explore some more complex developments before finally creating your own Flash racing game.
Brilliant? Perhaps. Flash? Most certainly.
Credits: This course has been developed by teachers at Neale-Wade Community College, especially Debbie Spilsbury, Sajid Patel and Andrew Field. These resources have been created in-house, partly based on those developed for teacher training at EffectiveICT.co.uk. The Car Racing game lessons are adapted from the fantastic guide created by GameSheep.
Note: These lessons show you how to use Flash CS3 but the techniques all work in recent versions (both Flash 8 and CS4). Your screen may look slightly different, but just experiment and you'll soon find the solution!
1
Introduction to the Flash environment
First lesson that gets you to experiment with Flash and the main tools that you can use for basic drawing.
You learn about the selection tools, drawing tools and how to add colours.
Task 1 - load the Flash interface document below. Load Flash and click on 'New Flash document'. Then try to draw your name on the screen - try to work out which features of Flash can help.
Task 2 - Check your understanding. Complete the quiz and then complete the worksheet taks - label the interface correctly and then match up the definitions.