Topic outline

 
Developing Computer Games

This unit asks you:
  • to demonstrate understanding of different computer games
  • to be able to appreciate the social impact of computer games
  • to design, develop and test computer games.
This unit will give you a good insight into working within the computer gaming industry.


 
3
Gaming iconLO3 Be able to design and develop computer games


  • Task:
    For this LO you will learn how to design a computer game using relevant design techniques e.g. storyboarding, Mind Maps and Narratives. You should think about the interface and the platform it will run on. You should also consider the purpose and the genre of the game and then create outline ideas for your design based on an identified specification.

    As a group you could review existing games along the same criteria to identify what you think the audience and purpose of the games are. You will be taught about the packages that are available to create computer games e.g. (AS3, C+, HTML5, IOS, Java, GameMaker, Scratch, Kodu, Construct2).

    Merit LO:
    • Produce a design for a computer game for a given specification
    • Develop a computer game for a given specification
    • Describe how the design for the computer game can have capacity for expansions

    Word document
    Expected:
    20+ Page Report using clear headings/Sub-Headings to detail the following points:

    Your Design needs to include:

    • Introduction - Explaining what you are trying to achieve,
    • Aims/Purpose - What is your game going to do?
    • Audience - Who is it aimed at? Age/Gender.
    • House style - Details about the colours, fonts plus 'look and feel' Navigation system etc.
    • Mind Map - Site map/plan showing outline of whole thing.
    • Narrative - Explaining how your game flows/progresses and how users can move around the game.
    • Storyboard - Mockup of what each section of your game will look like - including details of text, images, sound, video & animations etc.
    • Flowchart - Show how users will work through levels in your game.
    • Interfaces - Details of Menu's, buttons, puzzles, help etc.
    • Details of the Software - Explain what software/language you will be using to create & code your game.
    • Platforms - Which platforms will your game run?
    • Possible expansions/repurposing - Will your game have add-ons to make more revenue.
    • Bibliography - Listing each source, reliability, copyright and usefulness.

    Your Development section needs to include:

       
    • Introduction - Explaining what you are developing.
    •  
    • Language - Details of the Programming language you will be using. (AS3, C+, HTML5, IOS, Java, GameMaker, Scratch, Kodu, Construct2).
    •  
    • Annotated Screenshots - Showing/explaining how you are developing your game. Should include the following:
      • Code used – Screen prints or listings of your code.
      • Compiling of your code – Does you code need compiling?
      • User Interface elements - (e.g. options, menus, puzzles, help, facilities, triggers, collisions),
      • Artificial Intelligence (AI) techniques - (e.g. scripting, rul-based decisions, input processes).
    •  
    • Completed Game Files.
  • LO3 - Upload your design documentation here Assignment
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